Tournament Results

31×31 round-robin across 1,936 tournaments — 11 skill levels × 11 skill levels × 4 bull difficulties on each side

The matrix and rankings below now include the Shape Reader (shown as X188) alongside the thirty catalog strategies. It ranks first at every one of the eleven skill levels we tested under matched conditions. At matched pro skill it averages 62.8% across the field, seven points above the next-best strategy, and never loses a head-to-head. Within the thirty originals, E12 remains the narrow top-tier leader.

Matchup Conditions

Set each player’s skill (MPR) and bull accuracy. Equal values on both sides give you the symmetric tournament; differing values reveal how the optimal strategy shifts when one player has a skill or equipment advantage. Defaults to equal pro-level conditions (MPR 4.9, bull 0.75×). See Bull Analysis for the full bull-sensitivity study.

Player 1 (rows)

Player 2 (columns)

Tournament Matrix

Each cell is the row strategy’s win rate against the column strategy, over 20,000 games. Under symmetric conditions (both players equal skill and bull accuracy) the matrix is anti-symmetric around the diagonal: if A beats B at 55%, B beats A at 45%. Under asymmetric conditions that symmetry breaks — rows and columns now also differ in skill/bull, so the same strategy matchup under reversed conditions can have a different outcome.

Loading tournament data...

How to Read the Matrix

Rankings

Loading rankings...

Ranked by average win rate across all opponents (self-play excluded). Margin against weak opponents shifts the ordering — two strategies that tie head-to-head can rank differently if one beats weak bots by wider margins. See Key Observations for specifics.

Key Observations

Frongello's Original Rankings

For comparison, Frongello's equal-skill simulation found the following ranking by average win rate:

S2 > S6 > S10 > S14 > S3 > S7 > S11 > S15 > S1 > S4 > S8 > S12 > S16 > S5 > S9 > S13 > S17

Frongello found S2 statistically significantly better than S6 against 13 of 17 strategies at equal skill (S2 beat S6 head-to-head 51.9%). However, in his unequal-skill simulation (one player at 95% relative accuracy), S6 became optimal — using “extra darts” extends the game and favors the stronger player. Under our realistic miss-rate profiles at equal skill, the gap between S2 and S6 widens further, confirming that extra darts disrupt closing tempo when accuracy is imperfect.